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Generation Analog 2026 – GREEN

Generation Analog 2026 – GREEN

Analog Game Studies

Analog Game Studies

Analog Game Studies is a journal dedicated to the academic and popular study of games with a substantial analogue component. This volunteer-run, open access publication caters to a combined academic and popular audience, with stakeholders in education, industry and gaming communities. 

Presentation

Analog Game Studies and Game in Lab are pleased to announce the new edition of Generation Analog. The event will take place online 15 July 2026. It’s free and accessible for everyone upon inscription. All the interventions will be recorded and available at a later stage on the YouTube Channel AGS.

 

This year’s edition will explore the “GREEN” theme and invite participants to investigate the many meanings and cultural dimensions of this rich and complex color.

 

Generation Analog 2026 is open to researchers, teachers, artists, professionals and curious minds altogether!

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    • Past

    Games and emotional regulation: what does science say?

    Emotional regulation is an essential skill for supporting learning and strengthening social relationships from childhood. Board games offer an ideal setting for developing these skills, engaging attention, inhibition, frustration management, and decision-making.   Game in Lab invites you to discover the results of recent scientific research and practical advice on using board games as tools for emotional regulation. Learn how playful activities contribute to developing self-regulation and can help you better manage your own emotions and behaviors.   Watch the presentation by Eric Lambert, Professor of Psychology at the University of Poitiers, specializing in play-based learning, and Anick Pelletier, a learning specialist in Quebec City, specializing in cognitive remediation through games.
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    • Past

    JARPS 2025 - "Tools of the Trade: Props, Techniques, and Inspirations for Analog Role-Playing"

    The Japanese Association for Role-Playing Game Studies and Game in Lab are pleased to present the 2025 edition of the Japanese Journal of Analog Role-Playing Game Studies (JARPS), a free, entirely online event taking place on November 22, 2025.   This edition explores the equipment, methods, and technologies used in the creation, design, and gameplay of tabletop role-playing games (TRPGs) and live-action role-playing games (LARPs) through presentations by researchers and role-players from around the world. Various aspects of game tools, conceptual frameworks, and materiality will be explored!   Researchers, players, designers, and anyone curious are invited to check out the program and register!   You may also find the recordings of the past presentations on our YouTube channel, following the link below.
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    • Past

    SPIEL 2025 - “Neuropsychological intervention with modern board games”

    Game in Lab supports the conference “Neuropsychological intervention with modern board games.” at the Educator’s Day, SPIEL, on Friday 24 October, at 4:30 pm, Hall 4.   Learn about play and learning! Modern board games go beyond mere entertainment: they engage essential skills, necessary to learn and adapt. Game in Lab invites you to explore how scientific research sheds light on the links between board games and the development of cognitive skills.   Through Prof. Jorge Moya-Higueras and Dr. Nuria Vita-Barrull’s studies, discover how gameplay influences learning, concentration, and group dynamics, with concrete findings that can inspire players, game designers, and any curious mind!
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