• Event
  • Completed

JARPS 2025 – “Tools of the Trade: Props, Techniques, and Inspirations for Analog Role-Playing”

JARPS 2025 – “Tools of the Trade: Props, Techniques, and Inspirations for Analog Role-Playing”

JARPS

JARPS

The Japanese Association for Role-Playing Game Studies is a nonprofit organization established with the aim to enable discussions about non-digital (analog) role-playing game practice and research across borders.

Presentation

The Japanese Association for Role-Playing Game Studies and Game in Lab are pleased to present the 2025 edition of the Japanese Journal of Analog Role-Playing Game Studies (JARPS), a free, entirely online event taking place on November 22, 2025.

 

This edition explores the equipment, methods, and technologies used in the creation, design, and gameplay of tabletop role-playing games (TRPGs) and live-action role-playing games (LARPs) through presentations by researchers and role-players from around the world. Various aspects of game tools, conceptual frameworks, and materiality will be explored!

 

Researchers, players, designers, and anyone curious are invited to check out the program and register!

 

You may also find the recordings of the past presentations on our YouTube channel, following the link below.

    • Event
    • Past

    SPIEL 2025 - “Neuropsychological intervention with modern board games”

    Game in Lab supports the conference “Neuropsychological intervention with modern board games.” at the Educator’s Day, SPIEL, on Friday 24 October, at 4:30 pm, Hall 4.   Learn about play and learning! Modern board games go beyond mere entertainment: they engage essential skills, necessary to learn and adapt. Game in Lab invites you to explore how scientific research sheds light on the links between board games and the development of cognitive skills.   Through Prof. Jorge Moya-Higueras and Dr. Nuria Vita-Barrull’s studies, discover how gameplay influences learning, concentration, and group dynamics, with concrete findings that can inspire players, game designers, and any curious mind!
    • Event
    • Past

    Generation Analog 2025 - PUNK

    Analog Game Studies and Game in Lab are happy to announce the return of Generation Analog for the fifth year in a row. The online event is free and open to the public with registration. All presentations will be recorded and made available after the event AGS YouTube’s channel.   This edition will explore Punk through games. Questionning Punk attitude, aesthetics, mode, legacy and histories in play. The conference will examine mechanics, genres, platforms, stories embracing the Punk spirit.   The event also aims to to highlight recover, remember, and reinvigorate the stories, voices, bodies, places, practices, and play of those forgotten and marginalized. Give back a place to forms of play and universes too often set aside, promoting alternative, subversive or experimental dynamics of play.   Generation Analog 2025 is open to researchers, teachers, artists, professionals and curious minds altogether!
    • Event
    • Past

    Multiplatform 2025: Rituals of Play - Shaping Alternative Futures with Games and Occulture

    The Manchester Game Centre and Game in Lab, in collaboration with DVRK – the Dark Arts Research Kollective, are proud to present Multiplatform 2025, a symposium exploring the intersections of games, play, and contemporary occulture. Held at the Burgess Foundation and the MMU Arts and Humanities Building on 12–13 June 2025, this edition focuses on the ritualistic and speculative dimensions of play and how they can help shape alternative social, political, and cultural futures. Bringing together academics, designers, engineers, and artists, Multiplatform 2025 examines how games are increasingly entangled with mysticism, esotericism, and ritual. From analog role-playing games to immersive digital experiences, the symposium explores how these practices enable forms of worldbuilding that go beyond narratives and offer new perspectives on play and society. Participants will have the opportunity to experience The Museum of Lost Futures, an immersive game experience, and to attend talks by leading figures such as Jeff Howard, Associate Professor of Games and Occulture at Falmouth University, and Rob Donkin, game designer of Strange Horticulture. Researchers, designers, educators, artists, students, and all curious minds are invited to register and delve into the mysteries of games and occult play.
Cookie Preferences