Hidden Cognition in board games

The Hidden Cognition in Board Games project aims to uniquely identify that cognitive psychology principles are already taught both implicitly and explicitly in board games

The goal is to report on the conjonctive fabric hidden between conception and playing board games and the way scientists develop experiences to measure the mental processes associated with memory, perception and decision.

The first step will observe analysis researches of tasks and stimuli from different games allowing for experiential teachings in cognitive psychology.

The second step will consider how data from board games are datas for researchers by comparing performances from game versions. Among the observed populations are children, students and adults. The goal is to take advantage of board game’s natural engagement to allow participants to discover hidden scientific knowledge on the way they think, decide and eventually act.

Project Leader

With a PhD in auditive cognition obtained in 2002 at the University of York, Ben Dyson then earned a post-PhD scholarship at Rotman research Institute in Canada (2002-2004). He had his first university job at the University of Sussex between 2005 and 2008 before going back to Canada to work at the Ryerson University in Toronto, for six years. Back in Sussex, he worked within the School of Psychology and since 2018, he has also been an associated professor at the University of Alberta, in Canada.

Research Organization

University of Alberta, Canada