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Generation Analog 2024

Generation Analog 2024

Organizer

Organizer

Analog Game Studies is a journal dedicated to the academic and popular study of games with a substantial analogue component. This volunteer-run, open access publication caters to a combined academic and popular audience, with stakeholders in education, industry and gaming communities. 

Presentation

Analog Game Studies and Game in Lab are proud to announce Generation Analog 2024, to be held on 24 and 25 July 2024. The online event is free and open to the public upon registration. All presentations will be recorded and made available after the event. Check out the presentations from previous years on AGS’s YouTube channel. 

 

The theme of this year’s conference will be “HOME”, exploring games and home, play and home, playing at home, being stuck at home, playing with others, and playing alone at home. It will examine playing at home, play(ful) rooms, game rooms, gaming tables, home squares, home bases, home teams, home brews, house rules, and play as (sometimes) “safe as houses.” Finally, it will imagine alternative domesticities, materialities and economies, found families and gaming groups, and even queer(er) and more radical places, spaces, and possibilities of play. 

 

Home is not only about shelter and stability but also a sense of personal, cultural and political connection and recognition, from our communities and a larger public…[and] the many ends that home may serve—the normative and the queer, constraint and liberation, isolation and community… Making a queerer home means recognizing the material, psychological, and cultural meanings embedded in the everyday practice of homemaking––neither to deny nor reify its power and primacy, but to question and expand its limits. 

 

Here are some of the ideas that are expected to be discussed at this conference. Board games, role-playing games and even children’s games are all extraordinary spaces for exploring these questions, as they require a conversation about who is playing, how they are playing, why they are playing and what they are playing. 

 

Researchers, teachers, artists, postgraduate students and curious intellectuals are invited to submit proposals for Generation Analog 2024. Designers, educators and researchers at all stages of their careers are also encouraged to apply. 

Learn about the other events

    • Event
    • Past

    Games and emotional regulation: what does science say?

    Emotional regulation is an essential skill for supporting learning and strengthening social relationships from childhood. Board games offer an ideal setting for developing these skills, engaging attention, inhibition, frustration management, and decision-making.   Game in Lab invites you to discover the results of recent scientific research and practical advice on using board games as tools for emotional regulation. Learn how playful activities contribute to developing self-regulation and can help you better manage your own emotions and behaviors.   Watch the presentation by Eric Lambert, Professor of Psychology at the University of Poitiers, specializing in play-based learning, and Anick Pelletier, a learning specialist in Quebec City, specializing in cognitive remediation through games.
    • Event
    • Past

    JARPS 2025 - "Tools of the Trade: Props, Techniques, and Inspirations for Analog Role-Playing"

    The Japanese Association for Role-Playing Game Studies and Game in Lab are pleased to present the 2025 edition of the Japanese Journal of Analog Role-Playing Game Studies (JARPS), a free, entirely online event taking place on November 22, 2025.   This edition explores the equipment, methods, and technologies used in the creation, design, and gameplay of tabletop role-playing games (TRPGs) and live-action role-playing games (LARPs) through presentations by researchers and role-players from around the world. Various aspects of game tools, conceptual frameworks, and materiality will be explored!   Researchers, players, designers, and anyone curious are invited to check out the program and register!   You may also find the recordings of the past presentations on our YouTube channel, following the link below.
    • Event
    • Past

    SPIEL 2025 - “Neuropsychological intervention with modern board games”

    Game in Lab supports the conference “Neuropsychological intervention with modern board games.” at the Educator’s Day, SPIEL, on Friday 24 October, at 4:30 pm, Hall 4.   Learn about play and learning! Modern board games go beyond mere entertainment: they engage essential skills, necessary to learn and adapt. Game in Lab invites you to explore how scientific research sheds light on the links between board games and the development of cognitive skills.   Through Prof. Jorge Moya-Higueras and Dr. Nuria Vita-Barrull’s studies, discover how gameplay influences learning, concentration, and group dynamics, with concrete findings that can inspire players, game designers, and any curious mind!
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