Throwback to Cannes Board Game Festival
Game in Lab was present during the International Board Game Festival at Cannes back in February, the perfect moment to promote board game research with… Read More »Throwback to Cannes Board Game Festival
Game in Lab was present during the International Board Game Festival at Cannes back in February, the perfect moment to promote board game research with… Read More »Throwback to Cannes Board Game Festival
Lead by Peter Hart Among british kids, 27% do not manage to reach the reading level exepected by the end of primary school in 2019.… Read More »Connecting and comprehending through play: can board games create spaces for languages comprehension development in school and at home?
Lead by Ben Dyson The Hidden Cognition in Board Games project aims to uniquely identify that cognitive psychology principles are already taught both implicitly and… Read More »Hidden Cognition in board games
Lead by François Johany The Game PLA[AI] project aims to develop a data analysis method for play sessions available for the board game research community.… Read More »Game PLA[AI] – Game Participation : Live analysis by Artificial Intelligence
Lead by Gabrielle Trépagnier-Jobin This project has as base idea that the game has the potential to stimulate critical thinking development for people experiencing oppression… Read More »Raising young people’s consciousness about violence with the board game “Les Choix de Raphaëlle”
Lead by Giorgio Gnecco Playing board games is recognized as an efficient way to promote integration and sociabilization of participants. The goal of the project… Read More »Increasing accessibility of online board games to blind and visually impaired people via machine learning
Can you talk to us about your academic career ? What you did before research ? I have a relatively traditional career before my PhD.… Read More »Interview with Thomas Franco-Pinto – 2022 Game in Lab PhD fellow
World builder. Storyteller. Rules arbiter. Plot writer. Director. Facilitator. Actor. Entertainer. Improv expert. Enemy. Caretaker. Group manager. Event host. The game master (GM) fulfills many… Read More »JARPS 2022 Symposium
This project deals with Languages Sciences, more precisely the Conversational Analysis branch. The basis of this work relies in audiovisual recordings of individuals in… Read More »Playing (and having fun at) “difficult” games with a specific learning trouble